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- !
- ! Created by Alex and Kirk
- !
- load_object "../Objects/porsche_with_driver.obj"
-
- render.face_dist "plain" = on
- back_surf.color "plain" = 0.0 0.0 0.0
- render.face_dist "windows" = off
- markers.marker_color "redlgt" = 0.5 0 0
- markers.marker_color "amberlgt" = 0.8 0.55 0.1
- markers.marker_color "rubber" = 0.1 0.1 0.1
- markers.marker_color "windows" = 0.2 0.2 0.3
- markers.marker_color "bottom" = 0.2 0.15 0.1
- markers.marker_color "headlgt" = 1 1 1
- markers.marker_color "rtires" = 0.1 0.1 0.1
- markers.marker_color "rrims" = 0.6 0.6 0.7
- markers.marker_color "lftire" = 0.1 0.1 0.1
- markers.marker_color "lfrim" = 0.6 0.6 0.7
- markers.marker_color "rftire" = 0.1 0.1 0.1
- markers.marker_color "rfrim" = 0.6 0.6 0.7
- lines.line_color "redlgt" = 0.5 0 0
- lines.line_color "amberlgt" = 0.8 0.55 0.1
- lines.line_color "rubber" = 0.1 0.1 0.1
- lines.line_color "windows" = 0.2 0.2 0.3
- lines.line_color "bottom" = 0.2 0.15 0.1
- lines.line_color "headlgt" = 1 1 1
- lines.line_color "rtires" = 0.1 0.1 0.1
- lines.line_color "rrims" = 0.6 0.6 0.7
- lines.line_color "lftire" = 0.1 0.1 0.1
- lines.line_color "lfrim" = 0.6 0.6 0.7
- lines.line_color "rftire" = 0.1 0.1 0.1
- lines.line_color "rfrim" = 0.6 0.6 0.7
- front_surf.color "body" = 0.9 0 0
- front_surf.color "redlgt" = 0.5 0 0
- front_surf.color "amberlgt" = 0.8 0.55 0.1
- front_surf.color "rubber" = 0.1 0.1 0.1
- front_surf.color "windows" = 0.2 0.2 0.3
- front_surf.color "bottom" = 0.2 0.15 0.1
- front_surf.color "headlgt" = 1 1 1
- front_surf.color "rtires" = 0.1 0.1 0.1
- front_surf.color "rrims" = 0.6 0.6 0.7
- front_surf.color "lftire" = 0.1 0.1 0.1
- front_surf.color "lfrim" = 0.6 0.6 0.7
- front_surf.color "rftire" = 0.1 0.1 0.1
- front_surf.color "rfrim" = 0.6 0.6 0.7
- front_surf.light_component "bottom" = ambient diffuse
- front_surf.specular "rubber" = 0.49
- front_surf.specular "rtires" = 0.25
- front_surf.specular "lftire" = 0.25
- front_surf.specular "rftire" = 0.25
- front_surf.specular_power "rubber" = 12
- front_surf.specular_power "rtires" = 8
- front_surf.specular_power "lftire" = 8
- front_surf.specular_power "rftire" = 8
- front_surf.transp_method "windows" = blended
- front_surf.transp_blend_eq "windows" = arbitrary_bg
- front_surf.transparency "windows" = 0.86
-
- lighting.switch[0] = on
- lighting.type[0] = ambient
- lighting.color[0] = 1 1 1
-
- lighting.switch[1] = on
- lighting.type[1] = directional
- lighting.color[1] = 1 0.8 0.8
- lighting.direction[1] = 0.428571 -0.857143 -0.285714
-
- lighting.switch[2] = on
- lighting.type[2] = directional
- lighting.color[2] = 0.8 0.8 1
- lighting.direction[2] = -0.801784 -0.267261 -0.534522
-
- position.local_matrix =
- 1 0 0 0
- 0 1 0 0
- 0 0 1 0
- 0 0 0 1
- position.global_matrix =
- 0.153224 -0.196882 0.96838 0
- -0.0298036 0.978585 0.203673 0
- -0.987742 -0.0600687 0.144075 0
- 0 0 0 1
- position.view_matrix =
- 0.928 0 0 0
- 0 1 0 0
- 0 0 0.2 -0.25
- 0 0 0 1
- draw
-
-
- part.deselect_all
- part.select plain
- draw
-
- load_texture "../Images/MISC/sky5.im24"
-
- texture.approx = num_seg
- texture.subseg = 1
- texture.status = image
- texture.binding
- texture.update
- draw
-
-
- video.switch = off
- video.board = board0
- video.port = port1
- video.size = 0.25
- video.interpolation = nearest
- video.mirror = off
- video.frames = 30
- video.start
-
- !Loop to give video a chance to init
- loop 60
- position.local_x_rotate = 0.0
- position.local_y_rotate = 0.0
- draw
- end_loop
-
- texture.status = off
- draw
-
- !texture.switch = on
- !rotate texture map 90 degrees
- texture.tau_func = 48
- texture.approx = num_seg
- texture.subseg = 45
- texture.status = video
- texture.binding
- texture.update
- draw
-
-
- ! Timeout Loop
- loop 40
- position.local_x_rotate = 0.0
- position.local_y_rotate = 0.0
- draw
- end_loop
-
-
- part.select_all
- draw
-